When I released “Fitness Games” back in 2007, I hired someone who was traveling the world to do some research for me.
She was a fitness enthusiast and a writer.
As she traveled, she found out what types of fitness games the locals played for fun and fitness.
She would then write up the instructions and email them to me. I would then use them, along with my own content in “Fitness Games”.
Not all of the games that she sent to me made the final cut due to a variety of reasons. Maybe they were too hard to implement in a simple quick way or maybe exotic equipment was needed, etc.
Here’s an example of a couple of fitness games that did not make the cut. Pehaps, though, you can make them work with your group!
SWISS BALL DODGE BALL (SWITZERLAND)
The same number of blow-up Swiss balls are needed as there are players
for this game. The basic rules of dodge ball are used. Split the group
into two teams but do not include end zones for prisons. If hit from the
opposing team’s Swiss ball before it bounces, the teammate is out and must
take the ball to the “crunch corner,” situate their body’s lower back on the
ball, and do sit-ups until one of their teammates catches a throw and chooses
to bring them back into the game by shouting their name toward the side-line.
If the ball bounces, it is dead and anyone can touch it without being out.
If the ball is caught, the thrower goes to the sidelines and the catcher
frees one of his teammates from the “crunch corner.”
Bench ball is popular in British schools. The idea is to throw
one of three balls (stability balls or dodge balls) into an end
zone, where the keeper, who is standing on a bench, has to catch
the ball. However, the opposing team’s court is located in between
the end zone and the offense’s zone and those defenders can intercept
the ball. If the keeper catches the ball, the player who threw the
ball joins the keeper on the bench. The object of the game is to
have all your players on your bench before the opposition.
As always, you can tweak these games to come up with totally different games based upon your surroundings, client ability, equipment, etc.